updates and bug fixes


Hello again everyone, we've come with quite a few updates for Closing at 2. In case you haven't heard, we recently attended MAGfest 2025 in the National Harbor, a 4 day music and gaming festival, and we had an absolute blast! We took part in the Indie video game showcase where us and dozens of other indie developers showcased our games to a crowd of thousands of people. It was quite tiring and a bit overwhelming, but we met so many awesome people who took the time to sit and play our demo, which meant the world to us. At the showcase, we presented a slightly updated version of the demo that originally we weren't going to show anywhere else, but we decided to upload it here anyway (because why not.)

We still hope to release the full version sometime this year, but once again, we ask for your guys' patience with development. Believe me, If I could, I would do nothing but work on Closing at 2, and I know the others feel this way as well. But we'll get there, one day at a time.

Anyway, all the changes will be listed below, and hello again to the new folks we met over at magfest!

Love, the Closing Team


Updates:

- You can now hover over the shaker and see what ingredients have been added so far

- New custom idle animations for customers

- Customers react to drinks more specifically now

- Dialogue can be read all at once on click

- UI improvements and font change

- New cursor

- Quit button and master volume added to menu

- TONS of bug fixes

- "They wiggle now?!"

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